The Elder Scrolls IV: Oblivion had its 10th birthday over spring break. Bethesda Game Studios’ followup to their 2002 Morrowind introduced voiced characters and brought greater balance between combat styles (as well as removing spears, never to be seen again).
The Stute
Writing this article, I am sitting on my bed at home typing away at my computer. It is currently 12:34am, and it has been a great few days of relaxing after a long week of midterms.
In New York, spring weather typically begins in late April, but the weather these past few weeks makes most people believe spring and summer have begun early.
We are in the home stretch. I have roughly 1 month to finish all of my Senior Design projects, and about 2 months to get a job before I graduate formally.
“My name is Maysoon Zayid, and I am not drunk, but the doctor who delivered me was.” That is how Palestinian-American comedian Maysoon Zayid began her presentation to a roomful of men and women this past Wednesday in honor of Women’s History Month.
Everybody has their own opinion of what makes a great bagel, and it’s certainly not my job to convince you that round white bread with a hole in the middle is not even close.
Being a busy senior, I did not anticipate now putting nearly 3 days worth of game time into this. Finally putting the game down during spring break because it is patching, I can share with you some insights on what make this game good and bad.
No, it’s not an April Fools joke, I’ve actually got something more serious for you guys this week. I’ve said it before and I’ll say it again, fashion is much more than what you wear.
The Art Club provided an opportunity to learn about one of the more ubiquitous fonts and why it is so versatile during their screening of the documentary Helvetica by Gary Hustwit.



